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Health Innovation & Simulation Learning

The associate professorship Health Innovation & Simulation Learning is part of the professorship:

VR simulations to practise nursing procedures or patient consultations. The demand for digital simulations in health and social care is growing. This creates opportunities, but also raises challenges and questions. The associate professorship Health Innovation & Simulation Learning focuses on addressing these challenges and questions.

The associate professorship drives knowledge development that contributes to the quality and validation of simulations used in health and social care. Its aim is to make technological innovations accessible to students, lecturers and health and social care professionals, with simulation-based learning as its main focus.

Research

The associate professorship Health Innovation & Simulation Learning is part of the professorship Digital Innovation in Health and Social Care (DIZW), led by Professor Job van ’t Veer. While DIZW focuses on a broad range of innovations in health and social care, the associate professorship specifically focuses on simulation-based learning. It also maintains close ties with the professorship Design Driven Innovation, led by Derek Kuipers.

Research themes

The associate professorship Health Innovation & Simulation Learning conducts research and publishes findings on the following themes:

  • Design-based research involving end users to develop simulations that are relevant to professional practice and supported by scientific evidence.
  • Advancing knowledge of scientific design-based research into the design processes of simulations for health and social care.
  • Investigating the effects of simulations on the development of knowledge and skills among university of applied sciences-educated health and social care professionals.
  • Investigating the impact of digital simulations on the acceptance and adoption of digital technologies in the health and social care sector.

Products

The following types of simulations fall within the scope of the research programme:

  • Simulations that contribute to the further development of knowledge and skills, particularly among university of applied sciences-educated health and social care professionals.
  • Simulation-based interventions that encourage openness to change and support the acceptance and adoption of technology in the health and social care sector.
  • Simulations aimed at patients and clients to address health and wellbeing challenges.

Education

The associate professorship works closely with various degree programmes within NHL Stenden's Academy of Health Care, including Nursing, Arts Therapies, Social Work, Pedagogy, Associate degree programmes and Master's programmes.

It also collaborates with the Academy of Creative Technology & ICT, which is home to the professorship Design Driven Innovation and a Master's programme in Serious Gaming. In addition, the associate professorship works closely with the Information Technology and Communication & Multimedia Design (CMD) degree programmes.

Beyond NHL Stenden, the associate professorship collaborates with Fontys University of Applied Sciences on VR applications. The aim is to further explore and expand promising VR applications in health and social care education.

Professional practice

The associate professorship Health Innovation & Simulation Learning collaborates with hospitals in Friesland and other healthcare organisations. For example, it works with Medical Centre Leeuwarden (MCL) to develop virtual reality scenarios for simulation-based training for hospital staff.

This collaboration is also closely linked to the project Future Proof Nurses: Simulating the Nurse of the Future, which won first prize at the 2023 Dutch Higher Education Awards.

Team

Associate lector Gijs Terlouw

Publications

Veldmeijer L, Terlouw G, Van Os J, Van Dijk O, Van 't Veer J, Boonstra N.
(2023). The Involvement of Service Users and People with Lived Experience in Mental Health Care Innovation through Design: Systematic Review. JMIR Mental Health. DOI: 10.2196/46590

Veldmeijer, L., Terlouw, G., van’t Veer, J., & Kuipers, D. (2022). Harnessing virtual reality simulation in training healthcare workers in handling patients with suspected COVID-19 infections: results of training and lessons learned about design. Design for Health, 6(1), 44-68. DOI: 10.1080/24735132.2022.2059997

Terlouw, G. (2022). The role of boundary objects in health innovation: design for alignment (Doctoral dissertation, University of Groningen). DOI: 10.33612/diss.204286976

Terlouw, G., Kuipers, D., Veldmeijer, L., van't Veer, J., Prins, J., & Pierie, J. P. (2022). Boundary Objects as Dialogical Learning Accelerators for Social Change in Design for Health: Systematic Review. JMIR Human Factors, 9(1), e31167. DOI: 10.2196/31167

Terlouw, G., Kuipers, D., van't Veer, J., Prins, J. T., & Pierie, J. P. E. (2021). The Development of an Escape Room–Based Serious Game to Trigger Social Interaction and Communication Between High-Functioning Children With Autism and Their Peers: Iterative Design Approach. JMIR Serious Games, 9(1), e19765. DOI: 10.2196/19765

Veldmeijer, L., Wartena, B., Terlouw, G., & van’t Veer, J. (2020). Reframing loneliness through the design of a virtual reality reminiscence artefact for older adults. Design for Health, 4(3), 407-426.DOI: 10.1080/24735132.2020.1848976

Terlouw, G., van't Veer, J. T., Prins, J. T., Kuipers, D. A., & Pierie, J. P. E. (2020). Design of a Digital Comic Creator (It’s Me) to Facilitate Social Skills Training for Children With Autism Spectrum Disorder: Design Research Approach. JMIR mental health, 7(7). DOI: 10.2196/17260.

Terlouw, G., Veer, J. T. B. van’t, Kuipers, D. A. & Metselaar, J. (2020) Context analysis, needs assessment and persona development: towards a digital game-like intervention for high functioning children with ASD to train social skills, Early Child Development and Care, 190(13), 2050-2065. DOI: 10.1080/03004430.2018.1555826

Kuipers, D.A., Terlouw, G., Wartena, B., Veer, J. van ‘t, Prins, J. & Pierie. J.P. (2018). Maximizing Authentic Learning and Real-World Problem-solving in Health Curricula Through Psychological Fidelity in a Game-Like Intervention: Development, Feasibility, and Pilot Studies, Medical Science Educator. DOI: 10.1007/s40670-018-00670-5

Kuipers, D., Terlouw, G., Wartena, B. & Dongelen, R. van (2018). Design voor Vital Regions in Vital Regions bundel (Koenders, M., Metselaar, J. & Thijssen, J.). Leeuwarden: NHL Stenden.

Kuipers, D.A., Terlouw, G., Wartena, B., Veer, J. van ‘t, Prins, J. & Pierie. J.P. (2017). The Role of Transfer in Designing Games and Simulations for Health: Systematic Review. DOI: 10.2196/games.7880

Check for updates: https://www.researchgate.net/profile/Gijs-Terlouw

Contact

Associate professor
Gijs Terlouw
[email protected]
06 28 31 74 57
LinkedIn

Secretariat
Margriet Dijkstra
[email protected]
06 283 170 08

Healthcare and Welfare

The professorships within the Healthcare and Welfare Research Group share the following mission: “Children can grow up in a healthy and safe environment, develop their talents and participate in society to the best of their abilities.”

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